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	<title>Arcade Berg &#187; web</title>
	<atom:link href="http://arcadeberg.com/category/web/feed/" rel="self" type="application/rss+xml" />
	<link>http://arcadeberg.com</link>
	<description>aka. &#34;Learning Game Design with Arcade Berg&#34;</description>
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		<title>Bulletstorm Videos</title>
		<link>http://arcadeberg.com/web/bulletstorm-videos/</link>
		<comments>http://arcadeberg.com/web/bulletstorm-videos/#comments</comments>
		<pubDate>Thu, 13 May 2010 22:42:43 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[bulletstorm]]></category>
		<category><![CDATA[cliffy b]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[pcf]]></category>
		<category><![CDATA[people can fly]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=1154</guid>
		<description><![CDATA[I'm heading over to PCF/Epic in about a week and I just can't wait. Not after they've finally released a video of the glorious thing that is the game! http://www.gametrailers.com/game/bulletstorm/13025 Video Games &#124; Bulletstorm &#124; Debut Gameplay Trailer XBox 360 &#124; Playstation 3 &#124; Nintendo Wii And: Video Games &#124; Bulletstorm &#124; Cliff Bleszinski First [...]]]></description>
			<content:encoded><![CDATA[<p>I'm heading over to PCF/Epic in about a week and I just can't wait. Not after they've finally released a video of the glorious thing that is the game!</p>
<p><a href="http://www.gametrailers.com/game/bulletstorm/13025">http://www.gametrailers.com/game/bulletstorm/13025</a></p>
<div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=100171" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=100171" align="middle" name="gtembed" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p>
<div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;">
<div><a style="color: #ffffff;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color: #ffffff;" title="Bulletstorm" href="http://www.gametrailers.com/game/bulletstorm/13025">Bulletstorm</a> | <a style="color: #ffffff;" title="Debut Gameplay Trailer" href="http://www.gametrailers.com/video/debut-gameplay-bulletstorm/100171">Debut Gameplay Trailer</a></div>
<div style="padding-top: 3px;"><a style="color: #ffffff;" title="XBox 360" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a style="color: #ffffff;" title="PS3" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a style="color: #ffffff;" title="Wii" href="http://wii.gametrailers.com/">Nintendo Wii</a></div>
</div>
</div>
<p>And:</p>
<div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=100173" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=100173" align="middle" name="gtembed" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p>
<div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;">
<div><a style="color: #ffffff;" title="GameTrailers.com" href="http://www.gametrailers.com">Video Games</a> | <a style="color: #ffffff;" title="Bulletstorm" href="http://www.gametrailers.com/game/bulletstorm/13025">Bulletstorm</a> | <a style="color: #ffffff;" title="Cliff Bleszinski First Look Interview" href="http://www.gametrailers.com/video/cliff-bleszinski-bulletstorm/100173">Cliff Bleszinski First Look Interview</a></div>
<div style="padding-top: 3px;"><a style="color: #ffffff;" title="XBox 360" href="http://xbox360.gametrailers.com/">XBox 360</a> | <a style="color: #ffffff;" title="PS3" href="http://ps3.gametrailers.com/">Playstation 3</a> | <a style="color: #ffffff;" title="Wii" href="http://wii.gametrailers.com/">Nintendo Wii</a></div>
</div>
</div>
<p>This is some good shit, lemme tell you!</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>The Humble Indie Bundle</title>
		<link>http://arcadeberg.com/web/the-humble-indie-bundle/</link>
		<comments>http://arcadeberg.com/web/the-humble-indie-bundle/#comments</comments>
		<pubDate>Sun, 09 May 2010 20:07:21 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[offer]]></category>
		<category><![CDATA[shop]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=1144</guid>
		<description><![CDATA[Packing, getting rid of stuff, making arrangements. I'm completely swamped with stuff about preparing to go to Epic (PCF), but I absolutely must tell you about the Humble Indie Bundle. http://www.wolfire.com/humble (9/5/2010) It's a bundle of cross-platform indie-games that you get for... Whatever you feel is reasonable. You pay what you want. It's just that [...]]]></description>
			<content:encoded><![CDATA[<p>Packing, getting rid of stuff, making arrangements. I'm completely swamped with stuff about preparing to go to Epic (PCF), but I absolutely must tell you about the Humble Indie Bundle.</p>
<p><a href="http://www.wolfire.com/humble">http://www.wolfire.com/humble</a> (9/5/2010)</p>
<p>It's a bundle of cross-platform indie-games that you get for... Whatever you feel is reasonable. You pay what you want. It's just that easy. I didn't pay $80, but I paid something. You get to chose where the money goes, and I chose that everything should go to the developers.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/M7Aw5C7WQ6g&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/M7Aw5C7WQ6g&amp;hl=en_US&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>It's a very interesting "business model".</p>
<p>Sorry, no time to write anything more. Just took a few bookshelfs apart and now it's time to pack a few boxes. I hate this part...</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>We&#8217;re Super-Empowered Hopeful Individuals</title>
		<link>http://arcadeberg.com/misc/were-super-empowered-hopeful-individuals/</link>
		<comments>http://arcadeberg.com/misc/were-super-empowered-hopeful-individuals/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 14:24:40 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[Misc.]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[female gamers]]></category>
		<category><![CDATA[game designer]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[online play]]></category>
		<category><![CDATA[TED.com]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=1078</guid>
		<description><![CDATA[Since you're here I suppose you're a gamer of some sort. Maybe even one that plays online? Either way; you play games. And you know what? You're great! You can solve the worlds problems. In a TED-talk by Jane McGonigal, a researcher and game designer, she explains how we're super people. Apparently, I'm a virtuoso. [...]]]></description>
			<content:encoded><![CDATA[<p>Since you're here I suppose you're a gamer of some sort. Maybe even one that plays online?</p>
<p>Either way; you play games.</p>
<p>And you know what? You're great! You can solve the worlds problems.</p>
<p>In a TED-talk by Jane McGonigal, a researcher and game designer, she explains how we're super people. Apparently, I'm a virtuoso. I like that. Someone who is dazzlingly skilled in any field. I wonder what my field is?</p>
<p><a href="http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html">http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html</a> (25/3/2010)</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="446" height="326" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent" /><param name="bgColor" value="#ffffff" /><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/JaneMcGonigal_2010-medium.flv&amp;su=http://images.ted.com/images/ted/tedindex/embed-posters/JaneMcGonigal-2010.embed_thumbnail.jpg&amp;vw=432&amp;vh=240&amp;ap=0&amp;ti=799&amp;introDuration=16500&amp;adDuration=4000&amp;postAdDuration=2000&amp;adKeys=talk=jane_mcgonigal_gaming_can_make_a_better_world;year=2010;theme=design_like_you_give_a_damn;theme=media_that_matters;theme=new_on_ted_com;theme=what_s_next_in_tech;theme=a_taste_of_ted2010;theme=art_unusual;theme=the_rise_of_collaboration;event=TED2010;&amp;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><param name="src" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" /><param name="bgcolor" value="#ffffff" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="446" height="326" src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" flashvars="vu=http://video.ted.com/talks/dynamic/JaneMcGonigal_2010-medium.flv&amp;su=http://images.ted.com/images/ted/tedindex/embed-posters/JaneMcGonigal-2010.embed_thumbnail.jpg&amp;vw=432&amp;vh=240&amp;ap=0&amp;ti=799&amp;introDuration=16500&amp;adDuration=4000&amp;postAdDuration=2000&amp;adKeys=talk=jane_mcgonigal_gaming_can_make_a_better_world;year=2010;theme=design_like_you_give_a_damn;theme=media_that_matters;theme=new_on_ted_com;theme=what_s_next_in_tech;theme=a_taste_of_ted2010;theme=art_unusual;theme=the_rise_of_collaboration;event=TED2010;&amp;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" bgcolor="#ffffff" wmode="transparent" allowfullscreen="true"></embed></object></p>
<blockquote><p>Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.</p>
<p style="text-align: right;">- <a href="http://www.ted.com">TED.com</a></p>
</blockquote>
<p>Even if she might seem a bit "out there" and overly optimistic at times. I do agree with her as it has long been a fact that we do learn stuff from games.</p>
<div id="attachment_1079" class="wp-caption aligncenter" style="width: 510px"><a href="http://arcadeberg.com/files/2010/03/online_gamer_power.png"><img class="size-medium wp-image-1079" title="online_gamer_power" src="http://arcadeberg.com/files/2010/03/online_gamer_power-500x350.png" alt="" width="500" height="350" /></a><p class="wp-caption-text">Online player seems to have four super powers.</p></div>
<p>The clip is 20min long and it'll make you feel good about yourself. TED always beat random YouTube:ing.</p>
]]></content:encoded>
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		<item>
		<title>Five books about games</title>
		<link>http://arcadeberg.com/web/five-books-about-games/</link>
		<comments>http://arcadeberg.com/web/five-books-about-games/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 22:09:51 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[flow]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[literature]]></category>
		<category><![CDATA[raph koster]]></category>
		<category><![CDATA[theory of fun]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=1060</guid>
		<description><![CDATA[One of the good things from back while studying game design at the University 2005, was that we got some good tips of books to read. Some which were not so very helpful and some that were really great! One of the books was "Theory of Fun" by Raph Koster, and whenever there's talk about [...]]]></description>
			<content:encoded><![CDATA[<p>One of the good things from back while studying game design at the University 2005, was that we got some good tips of books to read. Some which were not so very helpful and some that were really great!</p>
<p>One of the books was "<strong>Theory of Fun</strong>" by Raph Koster, and whenever there's talk about game design and books, <strong>this book is mentioned.</strong></p>
<p>There's a site called FiveBooks which choose an expert within a topic and then lets him pick the best five books regarding the subject. Their tagline is "<strong>The best five books on everything.</strong>"</p>
<p>They've now published a list of<strong> five books about games</strong>, and guess what; The first book is Theory of Fun. Regardless, there are four more books on the list and while I haven't read any of the other four I would really like to <strong>recommend </strong>them, as they seem to hold great information and lots for you (and me) to <strong>learn</strong>.</p>
<p><a href="http://five-books.com/interviews/tom-chatfield">http://five-books.com/interviews/tom-chatfield</a> (16/3/2010)</p>
<p>The books are:</p>
<div id="_mcePaste">
<ul>
<li><strong>A Theory of Fun</strong> - Raph Koster</li>
<li><strong>Homo Ludens</strong> - Johan Huizinga</li>
<li><strong>Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot</strong> - Julian Dibbell</li>
<li><strong>Playbooks and Checkbooks</strong> - Stefan Szymanski</li>
<li><strong>Flow: The Psychology of Optimal Experience</strong> - Mihaly Csikszentmihalyi</li>
</ul>
</div>
<p>I'll personally try and get my hands on the one about Flow first.</p>
<div id="attachment_1061" class="wp-caption aligncenter" style="width: 510px"><a href="http://arcadeberg.com/files/2010/03/fivebooks.jpg"><img class="size-full wp-image-1061" title="fivebooks" src="http://arcadeberg.com/files/2010/03/fivebooks.jpg" alt="" width="500" height="300" /></a><p class="wp-caption-text">Books. Five of them.</p></div>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Sporadic Play</title>
		<link>http://arcadeberg.com/web/sporadic-play/</link>
		<comments>http://arcadeberg.com/web/sporadic-play/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 19:23:48 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[david jaffe]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[raph koster]]></category>
		<category><![CDATA[sporadic play]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=1053</guid>
		<description><![CDATA[Today I found a really interesting text about Sporadic Play on Raph Koster's blog. Raph is a persistent world game guru and has made games like Ultima Online and Star Wars Galaxies. ﻿http://www.raphkoster.com/2010/03/10/gdc10-sporadic-play/ (11/3/2010) In it, there's a lot to learn about how sporadic play works, some pro and cons and even some tips about [...]]]></description>
			<content:encoded><![CDATA[<p>Today I found a really interesting text about Sporadic Play on Raph Koster's blog. Raph is a persistent world game guru and has made games like Ultima Online and Star Wars Galaxies.</p>
<p>﻿<a href="http://www.raphkoster.com/2010/03/10/gdc10-sporadic-play/">http://www.raphkoster.com/2010/03/10/gdc10-sporadic-play/</a> (11/3/2010)</p>
<p>In it, there's a lot to learn about how sporadic play works, some pro and cons and even some tips about how to make it better.</p>
<p>It's a lot about how we can make players feel attracted to the game because they don't have to spend a lot of time with it per session. Heck, they can't spend a lot of time with it.</p>
<p>I don't think it's a bad thing to spoil the ending, instead I think it's a good tease to make you <strong>read the entire thing</strong>:</p>
<blockquote><p>Sporadic play has been around for hundreds of years. It can be integrated into many types of games. It can be used to create companion experiences for existing games. It can help small developers extend their content, and it respects the players’ time.</p></blockquote>
<p>Another thing. Since the movie "<strong>The Hurt Locker</strong>" won a bunch of Oscar's, I watched it yesterday and maybe it's just me... It's <strong>probably </strong>just me, but I think <a href="http://www.google.se/search?rlz=1C1GGLS_svSE367SE367&amp;sourceid=chrome&amp;ie=UTF-8&amp;q=jeremy+renner">Jeremy Renner</a>, the guy playing the main character looked just like <a href="http://images.google.se/images?rlz=1C1GGLS_svSE367SE367&amp;sourceid=chrome&amp;q=david%20jaffe&amp;um=1&amp;ie=UTF-8&amp;sa=N&amp;hl=sv&amp;tab=wi">David Jaffe</a> (creator of God of War) and that thought stuck with me during the entire movie.</p>
<div id="attachment_1054" class="wp-caption aligncenter" style="width: 510px"><a href="http://arcadeberg.com/files/2010/03/jaffe_hurt_locker.jpg"><img class="size-medium wp-image-1054" title="jaffe_hurt_locker" src="http://arcadeberg.com/files/2010/03/jaffe_hurt_locker-500x408.jpg" alt="" width="500" height="408" /></a><p class="wp-caption-text">The cheeks? I don&#39;t know why I think they&#39;re so alike...</p></div>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Unexpected Downtime</title>
		<link>http://arcadeberg.com/web/unexpected-downtime/</link>
		<comments>http://arcadeberg.com/web/unexpected-downtime/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 20:56:32 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[arcadeberg.com]]></category>
		<category><![CDATA[downtime]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=1046</guid>
		<description><![CDATA[I don't know what happened exactly, but ArcadeBerg.com's host have been having trouble since yesterday; resulting in unexpected downtime for more than 24h. My guess is that it's because of a Zerg rush. I'm sorry about this, but hopefully it'll all work fine from now on.]]></description>
			<content:encoded><![CDATA[<p>I don't know what happened exactly, but ArcadeBerg.com's host have been having trouble since yesterday; resulting in unexpected downtime for more than 24h.</p>
<p>My guess is that it's because of a Zerg rush.</p>
<p>I'm sorry about this, but hopefully it'll all work fine from now on.</p>
<div id="attachment_1047" class="wp-caption aligncenter" style="width: 228px"><a href="http://arcadeberg.com/files/2010/03/snorlax.jpg"><img class="size-full wp-image-1047" title="snorlax" src="http://arcadeberg.com/files/2010/03/snorlax.jpg" alt="" width="218" height="164" /></a><p class="wp-caption-text">Downtime</p></div>
]]></content:encoded>
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		<item>
		<title>Zoho?</title>
		<link>http://arcadeberg.com/web/zoho/</link>
		<comments>http://arcadeberg.com/web/zoho/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 21:51:09 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[dropbox]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[google docs]]></category>
		<category><![CDATA[office]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[zoho]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=1014</guid>
		<description><![CDATA[Maybe I've been living under a rock or something, I don't know. Or maybe it's because it isn't established in Sweden, where I live but apparently there's this huge Online Office Suite out there that people claim to be better than Google Docs. And as some of you might have noticed, I love trying out [...]]]></description>
			<content:encoded><![CDATA[<p>Maybe I've been living under a rock or something, I don't know. Or maybe it's because it isn't established in Sweden, where I live but apparently there's this huge Online Office Suite out there that people claim to be better than Google Docs.</p>
<p>And as some of you might have noticed, I love trying out new tools and tell you about them if they can help you out in the design process.</p>
<p><a href="http://arcadeberg.com/web/textflow/">http://arcadeberg.com/web/textflow/</a> (Textflow)</p>
<p><a href="http://arcadeberg.com/causerie/office-live-workspace/">http://arcadeberg.com/causerie/office-live-workspace/</a> (Office Live Workspace)</p>
<p><a href="http://arcadeberg.com/causerie/office-live-workspace/"></a><a href="http://arcadeberg.com/misc/my-new-best-friend/">http://arcadeberg.com/misc/my-new-best-friend/</a> (Evernote)</p>
<p><a href="http://arcadeberg.com/misc/my-new-best-friend/"></a><a href="http://arcadeberg.com/causerie/organize-my-designs/">http://arcadeberg.com/causerie/organize-my-designs/</a> (DropBox)</p>
<p>The Suite I've stumbeled upon is "Zoho". They seem to got it all, writer, presentations, wiki, project management, you name it. And apparently, from what I've gathered so far, they're good! Their writing tool sure is prettier than Google's and if you're into formating your text, Zoho seems to be a better choice.</p>
<div id="attachment_1015" class="wp-caption aligncenter" style="width: 410px"><a href="http://arcadeberg.com/files/2010/02/zoho_logo.jpg"><img class="size-full wp-image-1015" title="zoho_logo" src="http://arcadeberg.com/files/2010/02/zoho_logo.jpg" alt="" width="400" height="227" /></a><p class="wp-caption-text">Zoho, sounds like a redneck town.</p></div>
<p>I've always been a Google fanboy so it'll be hard to like Zoho, but I'll give it a real chance and hopefully it's even better than what Google is offering. Although, I haven't found any drawing tools in Zoho yet.</p>
<p>There's nothing like always having your docs within reach!</p>
<p><a href="http://www.zoho.com/">http://www.zoho.com/</a> (22/2/2010)</p>
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		<title>David Jaffe speaks my mind</title>
		<link>http://arcadeberg.com/misc/david-jaffe-speaks-my-mind/</link>
		<comments>http://arcadeberg.com/misc/david-jaffe-speaks-my-mind/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 22:55:06 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[Misc.]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[david jaffe]]></category>
		<category><![CDATA[meta games]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=975</guid>
		<description><![CDATA[David Jaffe, designer for games like Twisted Metal, God of War and Calling All Cars, one of the designers I respect the most out there has his blog on davidjaffe.biz (which leads to http://criminalcrackdown.blogspot.com/, 16/1/2010) and a few days ago he posted a video (he does a lot of video-blogging) about stats, leveling up and [...]]]></description>
			<content:encoded><![CDATA[<p>David Jaffe, designer for games like Twisted Metal, God of War and Calling All Cars, one of the designers I respect the most out there has his blog on <a href="http://davidjaffe.biz">davidjaffe.biz</a> (which leads to <a href="http://criminalcrackdown.blogspot.com/">http://criminalcrackdown.blogspot.com/</a>, 16/1/2010) and a few days ago he posted a video (he does a lot of video-blogging) about stats, leveling up and achievements in online-games and it really felt like he spoke my mind!</p>
<p>I completely agree with the man about how it's weird that the "meta game" of the stats seems to be more important than the core game or core gameplay. For me, that's just fudged up.</p>
<p>Anyway, since I agree with him I thought I'd embed the video here as well.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/P9rtEfKO8Xw&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/P9rtEfKO8Xw&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Direct URL: <a href="http://www.youtube.com/watch?v=P9rtEfKO8Xw">http://www.youtube.com/watch?v=P9rtEfKO8Xw</a></p>
<p>Time to go to bed. G'night people.</p>
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		<title>More Google Wave Invites</title>
		<link>http://arcadeberg.com/web/more-google-wave-invites/</link>
		<comments>http://arcadeberg.com/web/more-google-wave-invites/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 09:55:51 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=879</guid>
		<description><![CDATA[I got another bunch of Google Wave invites, so I thought I'd give 'em away here again. http://arcadeberg.com/web/google-wave-invites/ (25/11/2009) Just like last time, comment or e-mail me, providing your mail adress and I'll invite the first seven people. But this time I want one more thing than your adress, I also want you to mention [...]]]></description>
			<content:encoded><![CDATA[<p>I got another bunch of Google Wave invites, so I thought I'd give 'em away here again.</p>
<p><a href="http://arcadeberg.com/web/google-wave-invites/">http://arcadeberg.com/web/google-wave-invites/</a> (25/11/2009)</p>
<p>Just like last time, comment or e-mail me, providing your mail adress and I'll invite the first seven people. But this time I want one more thing than your adress, I also want you to mention <strong>one game you like</strong>. That's it.</p>
<p style="text-align: center;"><em>googlewaveinvites [at] arcadeberg [dot] com</em></p>
<p>I'll update this post when I run out of invites as fast as I can.</p>
<p><strong>Update: </strong>I'm all out folks. Enjoy.</p>
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		<title>Google Wave Invites</title>
		<link>http://arcadeberg.com/web/google-wave-invites/</link>
		<comments>http://arcadeberg.com/web/google-wave-invites/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 04:00:34 +0000</pubDate>
		<dc:creator>Arcade</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://arcadeberg.com/?p=865</guid>
		<description><![CDATA[Hey guys. I just got a bunch of Google Wave invites and I thought I'd give 'em away here. Just give me your e-mail and I'll give them to the first seven people to reach me. Either post a comment, or if you don't want to write a comment visible to all, send me an [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys.</p>
<p>I just got a bunch of <strong>Google Wave invites</strong> and I thought <strong>I'd give 'em away</strong> <strong>here</strong>.</p>
<p>Just give me your e-mail and I'll give them to the first seven people to reach me. Either post a comment, or if you don't want to write a comment visible to all, send me an e-mail on:</p>
<p style="text-align: center;"><em>googlewaveinvites [at] arcadeberg [dot] com</em></p>
<p>I'll update this post when I run out of invites.</p>
<p><a href="http://arcadeberg.com/files/2009/11/google-wave-logo.jpg"><img class="aligncenter size-full wp-image-866" title="google-wave-logo" src="http://arcadeberg.com/files/2009/11/google-wave-logo.jpg" alt="google-wave-logo" width="496" height="217" /></a></p>
<p>Oh, and even if I add you to the list, you won't get the invite at once.</p>
<blockquote><p>Invitations will not be sent immediately. We have a lot of stamps to lick.</p>
<p style="text-align: right;"><span>- Google</span></p>
</blockquote>
<p style="text-align: left;"><strong>Update: </strong></p>
<p style="text-align: left;"><span>Woah, that was fast! I'm all out now, sorry.</span></p>
<p style="text-align: left;">Congratulations Markus, Frédéric, Tom, Stephen, Philip, Axel and Patrik!</p>
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