Arcade Berg aka. "Learning Game Design with Arcade Berg"

7Nov/080

LittleBigPlanet – First Impression

LittleBigPlanet, the game with a following resembling a religious cult in which I've been a member since the early days.

The game finally had its european release today but I was fortunate enough to have it waiting for me with the rest of my snail-mail when I got home from work.

I played for about 4 hours yesterday before going to bed. Unfortunately the servers were all down for maintanance so I didn't get a chance to try out any of the online features or any kind of multiplayer.

Of course, after all the hype and all my intense daydreaming the first 20 minutes or so wasn't "all that". It felt great, for sure, but it wasn't the naïve religious-like extatic super wow-feeling I somehow had come to expect. But it grew on me, in less than an hour I was completely sold.

The moon-landing physics when moving around felt a bit weird at first but once I got used to it, it worked like a charm.

I still haven't tried and built anything so I can't comment on it except to say that it fear that it'll feel a bit tedious to use the pop-it menu.

I'll be gone for the weekend so I won't have the chance to play it more untill next week or maybe sunday night, but once I've tried out the level building tools, the community and of course the local and online multiplayer I'll let y'all know what I think.

Problem is... I still haven't finished Fallout 3 either. So little time...

Oh, by the way! Right now my Sackboy looks totally rad in his giant sombrero and long manly moustache!

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