How to think outside “the box”
It's 4am, I just got home and I'm not 100%...antything right now.
But, once again, like so many other times, I'm just thinking out loud. There's this expression "thinking outside the box". And the thing I'm thinking is, is that something that some people just have a gift for, or is there some way for every to do it? And I'm thinking, no surprise, maybe being drunk helps?
I'm not saying that having a drunk game designer will do the job, but I'm just curious. Maybe that's one way to get people to "think outside the box". To disregard current standards and just express their minds. There are many developers today that say that they're looking for that kind of people. People that can think outside the box, not drunk people.
I'm sure people are better at it than other. Of course, like any game designer, I want to believe that I'm one of them, but I might be waaaay wrong! But I think there are many techniques, including those without alcohol to stimulate this kind of thinking. I don't know what. Road trips? Isolating the designers in a cabin somewhere or just locking them into a cellar.
My point, and well, question is. What is the best way for a designer to "think outsside the box"?
Aw crap... G'night people.














August 8th, 2009 - 13:09
Did you try heroine? Worked for Jimi Hendrix.
The only way you can think out of the box is by ignoring the marketing department. Casual gamers don’t know what’s good for them.
August 8th, 2009 - 21:51
i think you should simply keep your eye open for different stimuli. and by that i don’t mean drugs. just take a look around. architecture, nature, music. anything can be an inspiration. this is why i admire sims so much. it takes a look at modern life and breaks it down to a set of rules, systems and mechanics.
to truly think outside the box, keep your eyes open and try to establish game mechanics for everything possible. there is an great experiment raph koster did. he tried to establish a mechanic for a bird flight, or “flapping wings” in detail.
http://www.ludomancy.com/blog/2007/01/17/experiential-games/
August 8th, 2009 - 21:54
@Joshua & gutek
Both have great suggestions. But drugs are expensive and hard to come by, so I think I’m more for the inspiration tip. It’s similar to what I do.
August 8th, 2009 - 22:01
somewhat off-topic:
Arcade, i’d like to link your blog on my blog. let me know, if you’re alright with that.
August 8th, 2009 - 22:17
@gutek
Why, of course, absolutely! Heeey; it’s in English all of a sudden. Glad to see it!