Arcade Berg aka. "Learning Game Design with Arcade Berg"

6Oct/092

Level Design Sketch

Funny thing, I was just browsing through some folders on the computer and I found this picture. It's a sketch for my test to get my job at GRIN, which I wrote about here:

http://arcadeberg.com/causerie/an-actual-level-design-test/ (6/10/2009)

Anyway, thought it might be fun to see how it looked on paper before I started with the document and building process.

The "final" version on paper.

The "final" version on paper.

And sorry about the whole "not posting for a while"-thing. I needed some time to rest, but I'm back now and my next post will about how to create a lovable video game character. Seriously, how does one do it?

Comments (2) Trackbacks (0)
  1. Thats really easy to create. Just make sure he work as a plumber, eats mushrooms and loves to jump.

  2. Level design sketches make me horny. This post rocked my boat to be honest, not only did it have an awesome sketch, but also a link to a previous awesome post. So it’s awesome, keep it up…being awesome. :)


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