Arcade Berg aka. "Learning Game Design with Arcade Berg"

1Feb/102

Global Game Jam Game

Posted by Arcade

*Phew* Global Game Jam in Skövde, called GSP Games ended last night after 48h.

It was fantastic and incredibly fun! We didn't win, but I'm still very proud of my group of four (or five, depending on how you look at things) people and the game we somehow managed to get done.

We call it Illusive Escape and it can be played online here:

http://arcadeberg.com/ggj2010/illusive_escape.html (1/2/2010)

You control it using only your arrow keys. Btw, it has gamepad support if you have one hooked in to your computer.

(If you don't have the Unity web player yet, you'll be asked to download it. It's safe, small and you don't need administrator rights to install it. You don't even need to restart the browser once done.)

Our awesomely awesome title screen. The text was "slapped on" in the last second before deadline.

The theme we had to follow when making the game was "Deception" and we decided to implement it into the game's setting. You're an evil magician helping prisoners escape from jail. But while they're trying to escape you have to dress them up as guards, so they can safely pass the gates without being shot.

We also had to implement a monkey, a donkey or a key; so we have some prisoners riding donkeys and keys for locking gates (so you can predict the prisoners more easily).

In addition, we weren't allowed to use too many colors or include any text nor numbers. That is, if we wanted to earn a couple of "developer achievements".

I slept for a total of 4h in the 60h, but that's the power of energy drinks I guess.

That's it for now. I'll type a short post mortem later but right now, I just wanted to show the game we made in less than 60 and give a big shout out and thanks to the great group I worked with!

29Jan/100

GSP Games is about to start

Posted by Arcade

Super quick post!

In a couple of hours GSP Games (Swedish part of Global Game Jam) will start in which I'll compete as a designer. You get 48 hours to develop a game. I'll do some twittering if time allows. Wish me luck!

http://arcadeberg.com/misc/global-game-jam/ (a previous post about it, 29/1/2010)