Arcade Berg aka. "Learning Game Design with Arcade Berg"

8Apr/090

Less is More

Posted by Arcade

This guy called Colin Ferris, Product Marketing Manager at Capcom brags about the game Monster Hunter Freedom Unite, coming to the US (and Europe I suppose) to the PSP.

While reading SONY's Playstation blog located at,
http://blog.us.playstation.com/2009/04/06/monster-hunter-coming-to-psp/ (Available 7/4/09)
I notice this part:

With thousands of different types of weapons and armor, as well as over 500 hours of gameplay, this is the most engrossing action/RPG title for the PSP ever created.

I say: Woaaah! Hold it! Hold it! That's just... awful! I know I'm not alone in feeling this way, but the supposedly 500 hours of gameplay is for me not a selling point. It's dreadful! I don't want to invest that much time into a game, I especially don't want to invest it in a handheld. Don't get me wrong, I love handheld games. But 500 hours?

Sure, 500 hours is probably an exaggeration to say the least, but heck, I don't want to spend more than 30 hours on one game.

I'd much prefer 6-12 finely crafted hours.

500 hours... Eeew!

20Jan/090

I envy Ethan Nicholas

Posted by Arcade

I hate Ethan Nicholas!

... Well, actually I just envy him so much it hurt! Another thing that hurt is my lef thumb because I accidently cut a bit of it off yesterday while chopping lettuce. But that's another story, the bleeding just stopped so I'm okay except for the fact that I can't navigate the left analogue stick for a  while.

Anyway, this Ethan Nicholas guy.

He makes this game for the iPhone and iPod Touch and guess what? Now he's filthy rich!

I found out about it on Finger Gaming:

What’s particularly interesting, however, is that the article reveals the numbers needed for a title to become the App Store’s biggest seller in the Games category. iShoot reached the top spot after achieving more than 10,000 daily downloads — that’s a daily cut of $21,000, after figuring in Apple’s percentage of the take. So, Nicholas is unbelievably rich now, basically. Good job, man.

http://fingergaming.com/2009/01/ishoot-developer-gets-10000-downloads-daily-quits-day-job/, Jan 20th -09

iShoot

iShoot. Guess I'll have to buy it so the guy gets even richer...