Arcade Berg aka. "Learning Game Design with Arcade Berg"

12Nov/102

PCF Blog!

Posted by Arcade

*Phew*

Hey guys! Remember me?

It's been a while since I last posted anything here. That's because I've had another project rolling, which is Community Managing at Epic Games Poland (People Can Fly) and I can FINALLY announce my new blog: PCF's official blog: THE blog:

http://www.peoplecanfly.com/blog/

So please, everyone who used to read this blog and maybe still have me in the RSS-reader; please follow me on the PCF-blog. It's gonna be kick ass!

Thank you.

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25May/107

Game Over

Posted by Arcade

  • 240 posts.
  • Over 400 comments
  • And more readers than I'd ever hoped for.

Things are going well for this blog-site-thingy, so why not stop while I'm ahead?

Due to several circumstances, of which most of them are very positive in fact, I'll be closing the site. All the current posts will remain and I'll leave the commenting system online, but there will be no more Game Design posts in any foreseeable future.

Back in 2008 I started this site as a way to think out loud about my passion for game design and it has helped me in many ways. Because of having a "pressure" of having to write posts, I've been constantly stimulated to have an analytical mindset to everything and to actually organize my thoughts to be able to convey them. This techinique, intentional or not, has worked wonders and I think I've "learned" more during this time than I would have if I hadn't run this site at the same time.

During my first month I had 19 unique visitors... The following month I had 404. By now I have more than 10 times that, and considering it's a one man show about someone who's just writing whatever he feels like, I'm satisfied.

In fact, I've even been surprised when I've been meeting people in the industry and they've actually read my blog and enjoyed it. I'm not saying they've learned from it because I don't know.

I actually have a long list with topics I wanted to write about, and some drafts with almost finished texts, but I guess they'll have to be my little secrets.

But as mentioned, this is the season finale. I can't go into much detail at the moment, but there are good reasons for me to not continue doing this.

What I really want right now is to thank each and every reader during this time. You've been what's been motivating me to write and it's resulted in my Level Up!

Thank you!

I hope to be seeing you again, somewhere, sometime. Dun dun dunnn!

Or is it, "Press Start to Continue"? ;)

20Apr/105

I’m gonna be an Epic Game Designer

Posted by Arcade

People say that one should be modest and I agree, but someday I'm gonna become an epic game designer. In fact, in late May.

1.1 The Company hereby employs the Employee as a Game Designer.

The "Company" being Epic Games Poland (People Can Fly) and the "Employee" being me!

I'm extremly happy to dance a little dance of joy for getting this opportunity to work with some of the best people there are making the best game ever (of course).

I'm actually in a blood pact with them, because I got a paper cut signing the papers. So there's no backing out now. They own my soul.

So what now? Well, I'm in good terms with my current employer and we're on the same page on this and I'll keep a healthy relationship with them. So no hard feelings there and I'll finish my current project with them before leaving.

I'm guessing most of my time now will be spent on preparing to move abroad and make epic games.

http://www.epicgames.com/

http://www.peoplecanfly.com/

8Mar/100

Unexpected Downtime

Posted by Arcade

I don't know what happened exactly, but ArcadeBerg.com's host have been having trouble since yesterday; resulting in unexpected downtime for more than 24h.

My guess is that it's because of a Zerg rush.

I'm sorry about this, but hopefully it'll all work fine from now on.

Downtime