Co-Founder & Creative Director — Neon Giant
Nearly two decades making AAA games. From Bulletstorm to Wolfenstein to building Neon Giant from the ground up — and now shipping No Law.
I'm Arcade Berg — game designer, creative director, and co-founder of Neon Giant, an independent studio in Uppsala, Sweden. I've been in the games industry for nearly two decades, working on some of the biggest action franchises in the world before striking out to build something on our own terms.
At Neon Giant I wear many hats — studio leadership, creative vision, game design, production, business development. We're a focused team of AAA veterans who believe that fewer people with more trust can create more ambitious work than a cast of hundreds managed into mediocrity.
Our debut award-winning title The Ascent (2021) proved the model. Now we're deep in development on No Law — a first-person open-world shooter RPG set in the cyber-noir city of Port Desire, revealed at The Game Awards 2025. Ludicrously ambitious.
Covered by publications, channels, and broadcasts across print, digital, YouTube, TV and radio — from game-specific outlets to mainstream media. A selection below; the full list spans nearly 20 years.
Neon Giant has been featured on the cover of Edge Magazine — widely regarded as the world's most respected games publication — twice. Both times for our own games.
Behind-the-scenes, game reveals, and interviews — click any card to watch on YouTube.